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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Thu Nov 14, 2013 7:28 am 
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Empoweredfan wrote:
How would a trial in Sshamath be conducted?


We would have to establish some new guidelines. Probably with guilds with council access having a similar roll as RH in BG trials. If some UDers are really interested in this, send some proposals as to guidelines to the DM team for review.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Thu Nov 14, 2013 6:22 pm 
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There is no way something like surface will fly. And we do not want to make nor 30 grinder wizard nor some Lolth priestess suddenly a judge for other characters.

We have oligarchy of wizards of Conclave in Sshamath. This system already makes sure that no one save Conclave administration gets a piece of action.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Mon Nov 25, 2013 3:41 am 
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This idea interests me greatly, but I do have a few questions.

1) Where would a character wishing to become an advocate go in order to acquire legal training?
2) What is the overall goal behind the enforcement of the law
3) What is the burden of proof involved?
4) Are there differences between criminal and civil cases?
5) If the answer to 4 is yes, what are they?


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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Mon Nov 25, 2013 4:26 am 
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I fail to notice a representative representing the plaintif/the burgers/farmers.

I sincerely hope someone will be around to advocate real justice at these proceedings.


There must be some willing Hoarite (whatnot) ready to scrounge up a posse of peasants to make sure true justice is served right?


I know, I know.. Thedran and a few paladins have previously served admirably at the barbarism of the job during public executions and it would probably result in a grievance fest if done all the way.
But there really should be someone around to call for blood while suppyling rotten tomatoes right?


I am confident we have enough Ilmateri around to do the entire forgiveness counterpart.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Mon Nov 25, 2013 9:51 am 
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Removed.


Last edited by breteas on Fri Mar 07, 2014 9:52 am, edited 1 time in total.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Fri Jan 10, 2014 1:16 am 
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Burgy wrote:
Deathgrowl wrote:
This is a bad idea. Even with consent, you're going to have loads and loads of drama to deal with.

And you're favouring particular factions with this.


+1

What if it is an RH or OSR member accused?
I'm with these guys. These problems jumped out at me as well.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Fri Jan 10, 2014 1:29 am 
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Has this even been done in game yet? I can't think of any instances on our side.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Mon Jan 13, 2014 1:13 pm 
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I hope not. Unless there is mutual consent between players driving something like this one their own, I doubt there is enough Dm presence to make it work


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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Wed Jan 15, 2014 1:45 pm 
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A very loose version of it was put on my alt character once by the misty forest elves... I didn't have any OOC interactions when confronted with 'come with us or die' RP so felt it was forced but went with it anyway as, hey, it's RP, and I love RP! It was set out as above, with several players involved and it was actually pretty fun.

Thankfully the accused was found not guilty though. I wouldn't have been happy with any harsh judgements IC-OOC (I, e strikes, long time sentences) since there were no DM available to ensure it was a fair ruling.

Edit: To clarify - I think it's very shaky territory. DMs should always be involved, the above scenario could have easily become a disaster.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Wed Jan 15, 2014 1:55 pm 
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I'm just going to quote some high lights that seems to answer some of the concerns/worries I've seen the last few posts :)

DMogorgon wrote:
Assuming CONSENT by all players involved.

NOTE: this is only for trials within Baldur's Gate. Currently there are no guidelines for player run trials in AMN, and in Candlekeep, trials are currently at the discretion of the player factions (with banning entry to Candlekeep as the highest possible punishment outside DM intervention).



DMogorgon wrote:
The job of the jurors is to decide guilt or innocence on the charges. NOT TO DETERMINE PUNISHMENT. We assume that the verdict and the blessings of Tyr are then handed over to the Flaming Fist... who will then serve punishment (via a DM).



So, this cannot be done without all parties giving their consent. You cannot be forced to participate in a Player Trial. Nor can the Players meter out any punishment even if they find you guilty.

The DM/Staff still reserves those rights, even in case of a player run trial all parties have consented to.



I hope that serves to alleviate any concerns about how such things would be handled. :)

Personally I think it's neat we've been given the opportunity and if I get a case where it's warranted I'm planning on putting some of my character's fates up to such trials, though it will depend on whethere there's enough other players interested in participating.

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Last edited by Considerate_ on Wed Jan 15, 2014 2:14 pm, edited 1 time in total.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Wed Jan 15, 2014 2:08 pm 
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New Addition to the rules;

During every trial, this song will play.

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 Post subject: Re: Guidelines for player run trials in Baldur's Gate
Unread postPosted: Tue May 03, 2016 7:55 pm 
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Can random characters who witness crimes hold a not-so-unbiased quote-unquote "trial"?

Like, if Joe the Rogue stole the Megadeath +5 Sword of Ultimate Destruction from Bob the Paladin and killed Bob, can nearby players subdue Joe, set up a "jury" and a "prosecutor", force him to represent himself, and act on the sentence decided upon by the "jury"?
Stealing and murder in front of other PCs is PvP-consent, right?

Note: anything in "quotes" here is sarcastic.

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